Modern regular skills
All five Knights use their regular v156 skill trees, with imported effects and character movements. Cygnus hyper skills are not included.
Five modern skill trees. A fourth advancement. Progression to level 200.
All five Knights use their regular v156 skill trees, with imported effects and character movements. Cygnus hyper skills are not included.
Advance at levels 10, 30, 70 and 120. Speak with Empress Cygnus in Ereve for the custom fourth-job advancement.
Fourth advancement unlocks the full mastery caps of regular fourth-job skills, including Call of Cygnus. Train them using earned SP.
Earn five AP and three shared-book SP per level, with advancement awards. Your Knight’s adventure continues past level 120.
Explore each class’s mechanics and signature skills.
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Visit Empress Cygnus in Ereve at level 120. Fourth-job training uses ordinary earned SP, with mastery caps already unlocked.
Trifling Wind and Vitality Siphon are passives. Orbital Flame is cast manually. Darkness marks require an active Dark Elemental and eligible throwing attacks.
Supported boss binds have finite durations and a 90-second resistance window after expiry. Choose your moment when using Impaling Rays or Shadow Stitch.
Skill previews show effect-art excerpts. Actual casting, damage and timing follow the server’s class rules.
Browse boss weaknesses and plan your Knight’s next expedition.